George Takes Flight! v2 - http://www.mediafire.com/?w0no3k4h13ipy2b
One major complaint about George Takes Flight! is the lack of any points system. And one commonly suggested addition is a points system. SO. Based on this market research, I decided to take a huge leap of faith, and add ...
... A POINTS SYSTEM.
I know, crazy. But, how to implement a points system into a game in which the overall encompassing theme it the theme of ... Well, pointlessness? A pointless points system was necessary ... Except that it had to have some point. So, I've added a points system, but the method of gaining points and upping your score is, at the moment, a classified affair ;) You'll just have to work the point out for yourself. Points.
Showing posts with label sort-of-game. Show all posts
Showing posts with label sort-of-game. Show all posts
Wednesday, 11 July 2012
Saturday, 7 July 2012
George Takes Flight! v1
Labels:
development,
Eclipse,
Flight,
George,
George Takes Flight,
George Unitt,
java,
LWJGL,
n00b,
slick2d,
sort-of-game,
Takes
Subscribe to:
Posts (Atom)
