George Takes Flight! v2 - http://www.mediafire.com/?w0no3k4h13ipy2b
One major complaint about George Takes Flight! is the lack of any points system. And one commonly suggested addition is a points system. SO. Based on this market research, I decided to take a huge leap of faith, and add ...
... A POINTS SYSTEM.
I know, crazy. But, how to implement a points system into a game in which the overall encompassing theme it the theme of ... Well, pointlessness? A pointless points system was necessary ... Except that it had to have some point. So, I've added a points system, but the method of gaining points and upping your score is, at the moment, a classified affair ;) You'll just have to work the point out for yourself. Points.
Showing posts with label slick2d. Show all posts
Showing posts with label slick2d. Show all posts
Wednesday, 11 July 2012
Saturday, 7 July 2012
George Takes Flight! v1
Labels:
development,
Eclipse,
Flight,
George,
George Takes Flight,
George Unitt,
java,
LWJGL,
n00b,
slick2d,
sort-of-game,
Takes
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